AI Insights · Timothy · October 2022
Top 5 io Games on Android in Czech Republic Q3 2022
In Q3 2022, io games on the Android platform in the Czech Republic saw varied performance in downloads, revenue, and active users. Here's a closer look at the top 5 apps.
In the third quarter of 2022, io games on the Android platform in the Czech Republic exhibited diverse performance metrics in terms of downloads, revenue, and active user trends. The data, sourced from Sensor Tower, provides valuable insights into the top 5 io games during this period.
Little Big Snake
Throughout Q3, Little Big Snake experienced fluctuations in its weekly downloads, starting at 165 and peaking at 203 in early July before stabilizing around 110 by the end of September. Weekly revenue showed a varied trend, reaching up to $42 in mid-September, with occasional dips, the lowest being $10 in early September. Active users saw a slight decline from 779 at the start of the quarter to 627 by the end.
Hole.io
Hole.io displayed strong performance in downloads, peaking at 3.0K in the second week of July, before tapering off to 1.2K by the end of September. Revenue peaked at $57 in mid-September, with other weeks fluctuating between $13 and $29. The app maintained a high number of active users, peaking at nearly 19.4K in mid-July and gradually decreasing to around 12K by the end of the quarter.
Paper.io 2
Paper.io 2 had a more modest download range, with a high of 925 in mid-July and a low of 507 in early August. Weekly revenue was generally low, peaking at $19 in early August. Active users saw a gradual decline from 4.8K at the beginning of the quarter to approximately 4K by the end of September.
Snake Rivals - Fun Snake Game
Snake Rivals experienced consistent weekly downloads, ranging from 82 to 148 throughout the quarter. Revenue showed a spike of $31 in mid-September, though it varied significantly, with some weeks seeing no revenue. Active users started at 494 and saw a slight decline to 454 by the end of the quarter.
Agar.io
Agar.io's weekly downloads ranged from 155 to 477, with a general downward trend observed. Revenue peaked at $21 in mid-September, with several weeks seeing minimal or no revenue. The number of active users started at 2K and decreased to around 1.3K by the end of the quarter.
For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.